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Publish in core platform
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EU Code Week VET Toolkit
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Link Type
Skills resource url
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Target audience
Digital skills for the labour force.Digital technology / specialisation
Digital skillsDigital skill level
BasicGeographic Scope - Country
European UnionIndustry - Field of Education and Training
Generic programmes and qualifications not further definedTarget language
EnglishType of initiative
International initiative
Event setting
Methodology (Long text)
Every step is a downloadable PDF, easy to print and use in class. It contains theoretical background, lesson outlines, activity descriptions, facilitation prompts, and guidelines for teachers. The objective is to guide you from learning about the Creative Learning approach to applying it in the classroom, with support from lesson plans and scaffolding materials.
Skills resource type
Other training material
Target group
Persons who have completed primary educationOrganization
EU Code WeekSkip to content
The EU Code Week VET Toolkit is here!
In today’s rapidly evolving technological landscape, it is crucial to equip Vocational Education and Training (VET) students both with technical competencies-such as coding, 3D modelling, and the Internet of Things (IoT)-and with essential social skills, including collaboration, problem-solving, and creativity. These skills are not just valuable for those pursuing a career in the tech industry; they can also open doors to a wide range of opportunities across various fields. To support this vision, the VET Toolkit was created as part of the EUvCode Week to help educators facilitate activities for students aged 13 to 18. The toolkit is based on the Creative Learning approach and the TinkerCad tool to help students develop digital skills, acquire social and emotional competencies, and stay motivated to pursue careers in the digital field.
Projects, Passion, Peers, and Play
The Creative Learning approach is based on the 4 Ps – Projects, Passion, Peers, and Play -, and it offers a flexible framework that shifts the focus from direct instruction to personalised, hands-on exploration. The approach also promotes inclusive learning environments, where teachers act as facilitators and peers collaborate in flexible spaces that encourage experimentation and reduce fear of making mistakes.
Who is the VET Toolkit for?
The VET toolkit is aimed at VET teachers and educators who want to:
- Design and facilitate meaningful project-based learning experiences;
- Ensure that all students, including girls and those at risk of being left behind, are included and engaged in the learning process;
- Foster essential social skills, including collaboration and problem-solving;
- Foster creativity and encourage the use of technology as a “construction material” for creative expression and problem-solving;
- Create a growing community of VET Schools and educators actively involved in EU Code Week.
Access the EU Code Week VET Toolkit here.




